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The project loads with errors!
Copy the PDFuzzDistortion folder you got from Unreal Marketplace into the project’s Plugins folder and re-launch.
The project loads but the audio doesn’t sound distorted.
You may not be using Unreal Engine’s Beta Audio Engine. You’ll need to create a shortcut to Unreal Engine and add ” -audiomixer” to the target. This is explained in step 7 at https://bizarroaudio.com/getting-started-with-unreal-4s-new-audio-engine/.
The Visual Studio Solution won’t load!
Right click the .uproject file and click “Generate Visual Studio Project Files.”
When I Open the Demo Map it says “Please rebuild source manually.”
Make sure you’ve copied the plugin’s PDFuzzDistortion folder to the Plugins/ folder.
For a Video walkthrough of setting up the new Unreal Audio Engine check out Game Audio Guru’s UE4 New Audio Engine Early Access – Editor Setup video.
Finally, this walkthrough is from the Unreal Engine developers themselves.
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